Sunday, May 07, 2006

The First Adventure

The characters are travelling on a ship transporting entertainers to a festival on Coruscant.  Terrorist threats have been made, so some of the characters have been hired or appointed by the New Republic to keep an eye on things in case of trouble, while others are simply there because they're heading that way.

And trouble does indeed rear its head, though not in the form they were expecting.  People begin dying, Force-choked to death, and seemingly, the killer has been feeding on the power of their life energy.  After Drath mind-whammies a few people with unnerving casualness (and Force-chokes someone), suspicion briefly falls on him, but it soon swings away to a man named Ezrek Dalt--a seemingly mild-mannered comedic playwright travelling with a theatre group. 

At one point, the animals break loose, unaccountably ferocious, and the characters have to wrestle them all back into their cages except for some very curious monkeys, which manage to escape.

After some detective work, Dalt is revealed to be a dark Force-user, there to steal a very old book permeated with the power of the Dark Side.  The lightsabers come out, and Drath and Ree engage in a running lightsaber battle against Dalt in the hallways.  With Dalt on the run from the young Jedi-hopefuls, they discover that he has rigged the ship.  Oola saves the day by sending her droids into the ventilation ducts to take control of the bridge, while Kedrihm'val does a flying kick into the fleeing Dalt's face to make him drop the book, then mentally commands one of those monkeys to retrieve it before Dalt can lay his hands on the thing.  Good thing, because that book can possess any creature that picks it up!  Fighting a monkey is much easier than fighting a person, and the book is soon fetched and safely bagged.  Dalt dies by his own blade courtesy of Drath, and after that normalcy is restored.  The remaining entertainers have quite a story to tell when they get to their destination, and the characters are rewarded for their pains.

We learn, in this first adventure, that Oola is sneaky, Ree is responsible and friendly, Drath is...um, a bit "enthusiastic" and has booby-trapped his lightsaber handles with spikes, and Kedrihm'val knows almost nothing about modern technology.

The New Republic is pleased, and the characters who were involved are recruited for another mission, with the promise of payment.  Kedrihm'val draws attention to himself by requesting a meeting with the Jedi Council, rather than money.

No comments: